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QA Manager, Publishing (6-months Contract)

skydance · Remote, United States

Software DevelopmentRemoteExternal listingtemporaryabout 2 hours ago

About The Role

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.

For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.

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Paramount Games, a Skydance Corporation, is looking for a seasoned QA Manager to build our publishing QA function from the ground up. This team will serve as the final checkpoint between what we and our development partners create and what actually reaches players. The right candidate will source and manage external testing partners while owning the QA process end-to-end, from a title's earliest builds through launch.

*This will be a 6 month project hire with the potential for extension and/or conversion to staff hire.

Responsibilities

  • Manage a team of external QA testers
  • Design and roll out QA strategy, workflows, and standards tailored to each title's scope, platform requirements, and risk areas.
  • Partner with producers, leads, and platform holders to set testing priorities, milestones, and coverage goals across the production calendar.
  • Build and drive execution of test plans, test case libraries, and scenario coverage across all game systems, modes, and platforms.
  • Work directly with development teams to triage and prioritize bugs, track defect status, and keep resolution moving throughout the certification cycle.
  • Keep testing documentation current and audit-ready for test plans, coverage matrices, defect logs, and cert submission records.
  • Report clearly and regularly to stakeholders on testing status, flag risk early, and bring recommendations, not just problems.
  • Track emerging QA tooling, methods, and industry practice, and bring that knowledge back to the team to keep our process sharp.

Requirements

  • 8+ years in a senior QA role, with solid grounding in QA methodology across the full production lifecycle.
  • Direct experience leading a testing team, with strong people-management and cross-functional communication skills.
  • Comfort with standard QA tooling: bug tracking, test management platforms, and version control.
  • Sharp attention to detail paired with the judgment to prioritize what actually matters for ship quality.
  • Genuine enthusiasm for games; you understand what makes them work mechanically and why players notice when they don't.

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