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Development Tester
Ubisoft · Chengdu, Sichuan, China
About The Role
- Conduct functional, regression, exploratory, smoke and risk-based special testing for games across console and mobile platforms, covering gameplay, UI, audio and other modules. Verify online versions and hotfixes prior to official release.
- Design and maintain test cases via Xmind, Jira, TestRail and other tools, covering normal, boundary and abnormal scenarios. Review requirements in advance to identify quality risks.
- Reproduce and locate bugs, document detailed fault information, severity levels and impact scope on Jira in a standardized manner. Follow up on bug fixes, perform regression retests, and assist developers in root cause analysis.
- Adapt to Agile workflows including Scrum and Kanban, and attend all routine iteration meetings. Process Test Requests, and align requirements cross-functionally with developers, designers, artists and overseas WWQC teams.
- Report testing progress in both Chinese and English and provide required documentation. Improve work efficiency with Python and AI tools, and implement basic test automation where feasible.
- Optimize testing procedures, share testing experience, unify team testing standards and circulate proven testing practices within the team.
- Familiar with testing methodologies including black-box testing, regression testing and exploratory testing. Able to design test cases with boundary value analysis, equivalence partitioning and module decomposition.
- Capable of reading client and server logs for basic troubleshooting. Knowledge of Unity or Unreal engines is preferred. Console testing experience is a bonus.
- Proficient in mainstream testing tools including Jira and Xmind.
- Skilled in oral and written Chinese and English to support daily collaboration with global teams.
- Able to work under tight deadlines and adapt to shifting work priorities. Capable of independently delivering testing tasks within scope.
- Passionate about gaming with strong focus on player experience; equipped with solid cross-department communication and teamwork skills.
- Basic programming skills to develop simple automated test scripts.
- Hands-on experience using AI tools to facilitate case writing, log analysis and bug organization.
- Familiar with end-to-end game development pipelines and cross-discipline collaboration workflows.
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